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iAnimate “Dennis”

Client: iAnimate
Character design: Jason Ryan
Animation: A.Travieso and Andrew Ford
Character setup: VĂ­ctor Vinyals

One of the first characters rigs for Jason Ryan’s iAnimate. The facial rig is based on a combo of blendshapes, joints and deformers, all conected seamlessly through a single UI for the animators to control the full range of facial expressions. It runs in all Maya versions right out of the box, from 8.5 and above. Total rigging time: unknown.